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Saturday, 15 March 2008

GAME OVER Project

GAME OVER is one of the art projects developed by the Swiss artist Guillaume Reymond (NOTsoNOISY creative agency). It consists of a series of collaborative animation movies which revive some of the very first video games. The pixels are replaced by a group of real human-beings that are moving from seat to seat in a theatre during about 4 to 6 hours. Each "pixel" has its own rules and decides what s/he wants to do for each picture. Once all these pictures are turned into a short animation movie, a giant human-scale video game unfolds "live".

Who does not remember TETRIS, one of the very first video games? Players had to pile up rudimentary geometric forms on top of each others, in tune with a little Russian music… The original theme of the game (1989, Game Boy):



TETRIS is the fourth video performance of the GAME OVER Project.

Well, the biggest ever game of human TETRIS has in fact taken place on November 24th 2007, as a pre-view of the festival "Les Urbaines", in Lausanne, Switzerland with 88 extras, 4,5 hours of shooting, and 880 pictures!



Who does not remember SPACE INVADERS, one of the very first video-games? With your spaceship, your task was to defend the Earth against squadrons of invaders coming from outer space...



On Saturday 24th June 2006, 67 people sat for almost 4 hours in the a theatre of the Espace Nuithonie. After they received colour t-shirts, they simulated the pixels of the game. For each of the 390 pictures, these human pixels moved or not, from one seat to another, following the specific rules they had been given according to their role (canon, spaceship, missile, bunker,...). All photographs were then put together into a short animation movie.

The SPACE INVADERS video was shown to the public of the Festival on June 29th and July 8th 2006. The audience could then discover a giant-sized game of SPACE INVADERS at human-scale.



Good work!

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